is two indie game developers, Eddie Cameron and Robert Yang. ABOUT US >>
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Monday, September 5, 2016

Good Authority (2016 unreleased prototype)

Hey, long time no see! We've been busy with our individual projects for the past few years, but we're finally trying to gear up our collaborations again.

This latest collaboration is "Good Authority", a game about Robert Moses' career and influence on urban planning in New York City. We spent a month or two building a prototype for Tim Hwang's Power Broker game competition.

The prototype taught us a lot about what worked and what didn't work. At the moment, the building portions and the driving portions are too separate and fragmented, and it's a little bit too realistic with the amount of workload and busywork that Robert Moses subjected himself to! So, we're redesigning the game a lot, and now we're looking at an early 2017 release.

More images and game info are available here:

If you're interested, you can follow us on Twitter or you can sign-up for our low-traffic rare infrequent e-mail newsletter for the game. Thanks for your interest!

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